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Recipes V1 0

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The reason I've called this recipe 'v1.0' is because, if past experience is anything to go on, no doubt I'll continue to fiddle with the recipe and may want to post again down the track to show the journey that's occurred! Networker (show network information in menu bar) 2 0 3. Photo 2 0 10102 – view photos in folders.

  1. Recipes 101
  2. Recipes 10 Ingredients
  3. Recipes 10

The v1 docs are here for reference to the older API. We are currently in the process of making changes to the v2 documentation for new features. Graph API is the recommended way of. Picturesque 2 4 4. Added diagonal road parts & zebra stripes (v1.1.0) Added Barriers & Cones (v1.1.0) Fixed some recipes (v1.1.1) Fixed surface, now all vehicles are driving well (v1.1.2) Thanks for help AngryBeaver Improved Asphalt Texture to be more seamless (v1.1.3) Check Before/After here Improved Highway Fences for up to 200% more FPS on large Highway.

Nosf's Unique Recipes MOD v1.0 (18 new recipes)

Recipes 101

Recipes 101 cooking

File Information

  • Authornosf
  • Uploaded04-09-2013, 03:49 AM
  • Last Updated08-04-2019, 09:44 PM
  • CategoryItems (TL2)
  • Total Downloads1778

Recipes 10 Ingredients


Files

  • nosfs_unique_recipes.mod9.7 KB
  • Nosf_UniqueRecipesMOD_v1.zip5.8 KB

You can install ModDrop,
our Mod Manager and Install Tool:

Mirrors

  • 1. http://www.t2mods.com/mods_dl/Nosf_UniqueRecipesMOD_v1.zip[Report Link] 331 Hit(s)


Nosf's Respec Only Potion MOD

This mod was converted from a .PAK file and uploaded as a .MOD file by a community volunteer. The .MOD file will work with all current versions of the game, while other files in the list might not. Further maintenance of this mod will depend on the original author's involvement.
This mod is giving you a chance to produce the unique you can actually use, and not just some random one.
18 new unique items recipes added!
In short: You spend a lot of potions, money and time, and then you have, like, 5 unique items which even don't fit you. Getting few hundred of gold for each is not a big reward, so logical choice was to try Transmute Merchant. Right? WRONG!
You can now create a UNIQUE Wand or Axe or Helmet using this recipes. It's still tricky and not that cheap (raiding-wise) but a fact that you can at least slightly control what's about to pop up makes up for the recipe. Idea was, not to make it OP or disturb a game balance.
PLEASE USE THIS LINK FOR ALL DETAILS:
http://www.t2mods.com/nosfs-unique-recipes-mod-v1-0/
Enjoy!

Nosf's Extended Unique Recipes v1.0

File Information

  • AuthorXalderon
  • Uploaded04-08-2013, 10:31 PM
  • Last Updated04-08-2013, 10:31 PM
  • CategoryItems (TL2)
  • Total Downloads1196

Recipes 10


Files

  • nofsextended.mod13.4 KB
  • NosfsExtended.rar7.6 KB

You can install ModDrop,
our Mod Manager and Install Tool:


This mod was converted from a .PAK file and uploaded as a .MOD file by a community volunteer. The .MOD file will work with all current versions of the game, while other files in the list might not. Further maintenance of this mod will depend on the original author's involvement.
This mod is based on work by another member of the RGF community named Nosf. The mod includes a series of recipes to create random unique items using the transmute merchant. Unfortunately a few item categories were not included so I went about solving that issue for my own use. Having completed it to my liking I see no reason not to share the fruits of my efforts with the RGF community.
This version includes a few small fixes to the original files and recipes for all equipment types excluding pet tags and pet collars. All of the recipes follow the following formula:
Any Unique Item X 3 + Rare Item of the desired type x 1 = Unique Item of the desired type.
The resulting item should be of/around a level that is averaged from the original 4 items used to create it.
***You should uninstall any existing versions of Nosf's Unique Items before using this mod***
Enjoy!
Here is a link to Nosf's original mod.




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